Broken

Term usually referring to something that is undodgable, annoying, unpredictable, or overpowered. Any move that is loopable is also broken. Any move that can be looped, is usually by all means unintentionally loopable, meaning the programmers did not mean to make it that way, it just turned out to be. The term broken is used to describe this because it is something that doesn't work properly, therefore it is broken. Some would argue the whole unbalanced fighting system of Beatdown makes it a broken game, much like Street Fighter 1.