Overpowered

Ussually refering to weapons or characters who are unbalanced and make gameplay unrealistic and unfair. Overpowered characters are not always particularily strong, it may just be an attack they have that is loopable, has unrealistically high damage, or is impossible to dodge. In all views these characters / weapons are cheap but unfortunately the most used in the game.

Commonly Labeled Overpowered Characters

Eugene - His special move involving a knife is clearly overpowered as well as easy to use, causing Eugene players to resort to using this move at every possible opening. As you can imagine, this can get frustrating for inexperienced and quick to the trigger players.

Fatima - Her sword dash is loopable and in the hands of an experienced player can render any good plan useless.

Gregorio - Anyone who actually takes the time to learn to play as Gregorio knows that he is extremely overpowered, but hard to use.

Lola - Ridiculous damage, nuff' said

Jason G - Cheap punch to grab combos, Overpowered damage, loopable grab combos, Power Guard

Raven - Raven isn't overpowered because of high damage, in fact he's a pretty well balanced character in that regard. Its just his broken combos and moves coupled with his defensive advantage that allows him to get more hits in on players making the illusion that his damage is a bit to high.

Zanetti - Great move-set, dodging and swaying, over powered health and damage and unpredictable moves.

Wallace - Ridiculously high health, Shotgun, above average damage.

Chester - His two guns (Story Mode and Custom VS only) and cheap dodge and shoot tactics.

Commonly Labeled Overpowered Weapons

Shotgun - Loopable, restorable and just plain high damage.

Turkey - Heals all health, deadly in the hands of an experienced player.

Golf Club - Unbreakable in Story Mode, really high damage.